
The first professional bookdigital technologies
Digital Storytelling explains key strategies for conveying narrative through digital technologies, based on personal experience and numerous case studies, providing project managersinteractive
Detailed planning processes for all types of interactive projects are discussed, including videogames, massively multiplayer onlineDVDs
Miller has written Digital Storytelling for the professional and the student, and details what interactive content developers
*Covers case studies, providing numerous ideas for creating and managing engrossing, interactive entertainment products from development to production
*Explains the uses of digital storytelling for both entertainment and entertainment blends — projects that teach, inform, and promote
*Takes an international approach to digital entertainmentNorth America to create todays entertainment. to explore and analyze digital storytelling across interactive media and genresthis book examines how digital storytelling draws on classic narrative techniques and utilizes interactive project, including ideas for product development and conceptualization. , interactive content designers, and writers. The book also covers topics such as: structure, characters and emotions; tackling projects for children; finding work and staying employed; and more. games, the Internet, interactive TV, cross-media productions, smart toys, virtual reality, immersive environments, wireless devices, kiosks, and and project managers need to know in a clear, enthusiastic manner., exploring ground-breaking projects in Asia, Africa and Europe as well as in with the tools necessary for planning a successful
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